	<game>
		<name>RST88 MUSIC DISK VOL.12</name>
		<driver type="opna">pc88</driver>
		<driveralias type="pc88">pmd</driveralias>
		<options>
			<option name="use_vrtc" value="0x01"/>
			<option name="clock_mul" value="0x00"/>
			<option name="mdata_addr" value="0x1000"/>
			<option name="mdata_size" value="0x7000"/>
			<option name="mfile_size" value="0x7000"/>
		</options>
		<romlist archive="rst88v12">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0xbe00">pmd2g</rom>
			<rom type="code" offset="0xdf00">RSTV12.HED</rom>
			<rom type="code" offset="0xe000">EFCDAT.OBJ</rom>
			<rom type="adpcm" offset="0x000f8">RSTV12.001</rom>
			<rom type="adpcm" offset="0x00464">RSTV12.002</rom>
			<rom type="adpcm" offset="0x05c70">RSTV12.004</rom>
			<rom type="adpcm" offset="0x061dc">RSTV12.005</rom>
			<rom type="adpcm" offset="0x0a848">RSTV12.007</rom>
			<rom type="adpcm" offset="0x0e1e4">RSTV12.008</rom>
			<rom type="adpcm" offset="0x11d60">RSTV12.009</rom>
			<rom type="adpcm" offset="0x152ac">RSTV12.014</rom>
			<rom type="adpcm" offset="0x181d8">RSTV12.015</rom>
			<rom type="adpcm" offset="0x1b974">RSTV12.016</rom>
			<rom type="adpcm" offset="0x1fce0">RSTV12.020</rom>
			<rom type="bgm" offset="0x00">BOMB1</rom>
			<rom type="bgm" offset="0x01">CF_BG1</rom>
			<rom type="bgm" offset="0x02">DABAB1</rom>
			<rom type="bgm" offset="0x03">DS1_</rom>
			<rom type="bgm" offset="0x04">DS6_</rom>
			<rom type="bgm" offset="0x05">DSKSYS</rom>
			<rom type="bgm" offset="0x06">DSSHO</rom>
			<rom type="bgm" offset="0x07">EA1</rom>
			<rom type="bgm" offset="0x08">EXSOC</rom>
			<rom type="bgm" offset="0x09">FIN_Z8</rom>
			<rom type="bgm" offset="0x0a">GARO</rom>
			<rom type="bgm" offset="0x0b">GD_AS1</rom>
			<rom type="bgm" offset="0x0c">GR2ST4</rom>
			<rom type="bgm" offset="0x0d">KDD2</rom>
			<rom type="bgm" offset="0x0e">KMAR01</rom>
			<rom type="bgm" offset="0x0f">KOEI1</rom>
			<rom type="bgm" offset="0x10">KOEI2</rom>
			<rom type="bgm" offset="0x11">KOEI3</rom>
			<rom type="bgm" offset="0x12">KOEI4</rom>
			<rom type="bgm" offset="0x13">KOEI6</rom>
			<rom type="bgm" offset="0x14">KOEI7</rom>
			<rom type="bgm" offset="0x15">LOADE2</rom>
			<rom type="bgm" offset="0x16">LSD</rom>
			<rom type="bgm" offset="0x17">MASAY1</rom>
			<rom type="bgm" offset="0x18">MIRA01</rom>
			<rom type="bgm" offset="0x19">NOR1_</rom>
			<rom type="bgm" offset="0x1a">NVRST0</rom>
			<rom type="bgm" offset="0x1b">NVRST1</rom>
			<rom type="bgm" offset="0x1c">PALPH2</rom>
			<rom type="bgm" offset="0x1d">PMAIL3</rom>
			<rom type="bgm" offset="0x1e">POPF15</rom>
			<rom type="bgm" offset="0x1f">PYOOPH</rom>
			<rom type="bgm" offset="0x20">RST</rom>
			<rom type="bgm" offset="0x21">SFIGHT</rom>
			<rom type="bgm" offset="0x22">SFORCE</rom>
			<rom type="bgm" offset="0x23">SG05_S</rom>
			<rom type="bgm" offset="0x24">SMB1</rom>
			<rom type="bgm" offset="0x25">SMNSFC</rom>
			<rom type="bgm" offset="0x26">SMOON</rom>
			<rom type="bgm" offset="0x27">SMR_</rom>
			<rom type="bgm" offset="0x28">SOL_06</rom>
			<rom type="bgm" offset="0x29">SORMIN</rom>
			<rom type="bgm" offset="0x2a">SSF_1</rom>
			<rom type="bgm" offset="0x2b">SSS-FL</rom>
			<rom type="bgm" offset="0x2c">SSS-OP</rom>
			<rom type="bgm" offset="0x2d">STREAM</rom>
			<rom type="bgm" offset="0x2e">USNM10</rom>
			<rom type="bgm" offset="0x2f">VAL_08</rom>
			<rom type="bgm" offset="0x30">WICHED</rom>
			<rom type="bgm" offset="0x31">YS218A</rom>
			<rom type="bgm" offset="0x32">YS220A</rom>
			<rom type="bgm" offset="0x33">YS_14A</rom>
			<rom type="bgm" offset="0x34">Ÿ</rom>
			<rom type="bgm" offset="0x35">MU22</rom>
		</romlist>
		<titlelist>
			<title code="0x1e">POPF15 : ۂՂEC           ^ {X                  ^ NOGICHAN</title>
			<title code="0x35">MU22   : DANCE DANCE                ^ Rusty                   ^ KAJA</title>
			<title code="0x1f">PYOOPH : ՂՂ                   ^ ^Cg̋            ^ NOGICHAN</title>
			<title code="0x01">CF_BG1 : `FbJ[EtO         ^ Keep on Riding          ^ NOR-Master</title>
			<title code="0x0c">GR2ST4 : GRADIUS2                   ^ A Way of The Difficulty ^ NOR-Master</title>
			<title code="0x2e">USNM10 : tErEm`ux           ^ w                  ^ NOR-Master</title>
			<title code="0x03">DS1_   : hSEZCo[         ^ vss                ^ NOR-Master</title>
			<title code="0x04">DS6_   : hSEZCo[         ^ X                    ^ NOR-Master</title>
			<title code="0x16">LSD    : \[TA               ^ VtF̐`A`^ NOR-Master</title>
			<title code="0x0d">KDD2   : \[TA               ^ X̓A`AQ`      ^ NOR-Master</title>
			<title code="0x19">NOR1_  : IWi                 ^ ADVENTURER              ^ NOR-Master</title>
			<title code="0x20">RST    : IWi                 ^ RST̃e[}()         ^ NOR-Master</title>
			<title code="0x23">SG05_S : IWi                 ^ `fw            ^ NOR-Master</title>
			<title code="0x1d">PMAIL3 : ۂՂEC           ^ Now Loading             ^ NOR-Master</title>
			<title code="0x29">SORMIN : \[TA               ^ ~j~jE\[TA  ^ NOR-Master</title>
			<title code="0x2c">SSS-OP : X[p[X^[\W[   ^ Over Again              ^ NOR-Master</title>
			<title code="0x2b">SSS-FL : X[p[X^[\W[   ^ Front Line              ^ NOR-Master</title>
			<title code="0x2d">STREAM : `                 ^ Stream                  ^ NOR-Master</title>
			<title code="0x30">WICHED : hL           ^ Wiched Child            ^ NOR-Master</title>
			<title code="0x31">YS218A : Ys2                        ^ _ȁt            ^ NOR-Master</title>
			<title code="0x32">YS220A : Ys2                        ^ ͂˂I      ^ NOR-Master</title>
			<title code="0x33">YS_14A : Ys                         ^ See You Again           ^ NOR-Master</title>
			<title code="0x0b">GD_AS1 : T`ro               ^ NLg            ^ NOR-Master</title>
			<title code="0x09">FIN_Z8 : FINAL ZONE                 ^ Fly away                ^ UME-3</title>
			<title code="0x18">MIRA01 :                        ^ Stage 1                 ^ UME-3</title>
			<title code="0x28">SOL_06 : z̐_a[Templo del sol] ^ BMUSIC               ^ UME-3</title>
			<title code="0x2f">VAL_08 : m@X           ^ Ogre Battle             ^ UME-3</title>
			<title code="0x1a">NVRST0 : XLbvŊX֍s                              ^ NAVA</title>
			<title code="0x1b">NVRST1 : Midnight Chaser                                       ^ NAVA</title>
			<title code="0x2a">SSF_1  : X[p[X^[tH[X     ^ CBGM               ^ Takky</title>
			<title code="0x0a">GARO   : T`ro               ^ Level Up                ^ Takky</title>
			<title code="0x00">BOMB1  : {o[}               ^ ΐ̃e[}            ^ Takky</title>
			<title code="0x05">DSKSYS : fBXNVXẽe[}                              ^ Takky</title>
			<title code="0x06">DSSHO  : hXt@~[         ^ Vbv                ^ Takky</title>
			<title code="0x07">EA1    : Gx[^[EANV   ^ Ce[}            ^ Takky</title>
			<title code="0x0f">KOEI1  : qC                 ^ ݒ̋                ^ Takky</title>
			<title code="0x10">KOEI2  : qC                 ^ |gK̋          ^ Takky</title>
			<title code="0x11">KOEI3  : qC                 ^ ̋                ^ Takky</title>
			<title code="0x12">KOEI4  : qC                 ^ ԓt߂̋            ^ Takky</title>
			<title code="0x13">KOEI6  : qC                 ^ I[vjŐ        ^ Takky</title>
			<title code="0x14">KOEI7  : qC                 ^ `̋                  ^ Takky</title>
			<title code="0x15">LOADE2 : [hi[Q           ^ ްѽ ` ҲBGM      ^ Takky</title>
			<title code="0x17">MASAY1 : X^WA         ^ Iܰߋ  ^ Takky</title>
			<title code="0x21">SFIGHT : SPACE FIGHT                                           ^ Takky</title>
			<title code="0x22">SFORCE : X^[tH[X                                        ^ Takky</title>
			<title code="0x24">SMB1   : X[p[}IuU[Y   ^ CBGM               ^ Takky</title>
			<title code="0x27">SMR_   : mZ[[[q ^ ϐg̃e[}            ^ Takky</title>
			<title code="0x26">SMOON  : mZ[[[   ^ ϐg̃e[}            ^ Takky</title>
			<title code="0x25">SMNSFC : SFCŃZ[[[        ^ h                ^ Takky</title>
			<title code="0x1c">PALPH2 : vXEAt@           ^ Into Blue               ^ Takky</title>
			<title code="0x0e">KMAR01 : Aė}IuU[Y ^ ^Cg̋            ^ NOGICHAN</title>
			<title code="0x34">Ÿ : PiO[               ^ ^Cg̋            ^ NOGICHAN</title>
			<title code="0x02">DABAB1 : {@_oo             ^ GAPR̋        ^ NOGICHAN</title>
			<title code="0x1f">PYOOPH : ՂՂ                   ^ ^Cg̋            ^ NOGICHAN</title>
			<title code="0x08">EXSOC  : GLTCeBOTbJ[   ^ h[                ^ NOGICHAN</title>
		</titlelist>
	</game>
	<game>
		<name>Rusty (RST88 MUSIC DISK VOL.12 version)</name>
		<driver type="opna">pc88</driver>
		<driveralias type="pc88">pmd</driveralias>
		<options>
			<option name="use_vrtc" value="0x01"/>
			<option name="mdata_addr" value="0x1000"/>
			<option name="mdata_size" value="0x7000"/>
			<option name="mfile_size" value="0x7000"/>
		</options>
		<romlist archive="rst88v12">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0xbe00">pmd2g</rom>
			<rom type="code" offset="0xdf00">RSTV12.HED</rom>
			<rom type="code" offset="0xe000">EFCDAT.OBJ</rom>
			<rom type="adpcm" offset="0x000f8">RSTV12.001</rom>
			<rom type="adpcm" offset="0x00464">RSTV12.002</rom>
			<rom type="adpcm" offset="0x05c70">RSTV12.004</rom>
			<rom type="adpcm" offset="0x061dc">RSTV12.005</rom>
			<rom type="adpcm" offset="0x0a848">RSTV12.007</rom>
			<rom type="adpcm" offset="0x0e1e4">RSTV12.008</rom>
			<rom type="adpcm" offset="0x11d60">RSTV12.009</rom>
			<rom type="adpcm" offset="0x152ac">RSTV12.014</rom>
			<rom type="adpcm" offset="0x181d8">RSTV12.015</rom>
			<rom type="adpcm" offset="0x1b974">RSTV12.016</rom>
			<rom type="adpcm" offset="0x1fce0">RSTV12.020</rom>
			<rom type="bgm" offset="0x00">MU02</rom>
			<rom type="bgm" offset="0x01">MU03</rom>
			<rom type="bgm" offset="0x02">MU03K</rom>
			<rom type="bgm" offset="0x03">MU04</rom>
			<rom type="bgm" offset="0x04">MU06</rom>
			<rom type="bgm" offset="0x05">MU07</rom>
			<rom type="bgm" offset="0x06">MU09</rom>
			<rom type="bgm" offset="0x07">MU10</rom>
			<rom type="bgm" offset="0x08">MU12</rom>
			<rom type="bgm" offset="0x09">MU12B</rom>
			<rom type="bgm" offset="0x0a">MU14</rom>
			<rom type="bgm" offset="0x0b">MU16</rom>
			<rom type="bgm" offset="0x0c">MU22</rom>
			<rom type="bgm" offset="0x0d">MU23</rom>
			<rom type="bgm" offset="0x0e">MUB2</rom>
			<rom type="bgm" offset="0x0f">MUB4</rom>
			<rom type="bgm" offset="0x10">MUBA</rom>
			<rom type="bgm" offset="0x11">MUE1</rom>
			<rom type="bgm" offset="0x12">MUE2</rom>
			<rom type="bgm" offset="0x13">MUKO</rom>
			<rom type="bgm" offset="0x14">MUR8</rom>
			<rom type="bgm" offset="0x15">MUSS</rom>
			<rom type="bgm" offset="0x16">MUTS</rom>
			<rom type="bgm" offset="0x17">MUVM</rom>
		</romlist>
		<titlelist>
			<title code="0x15">MUSS : BLOOD SOON CASTLE</title>
			<title code="0x00">MU02 : RUSTY</title>
			<title code="0x16">MUTS : THE WORLD</title>
			<title code="0x01">MU03 : QUEEN IN THE DARK KNIGHT</title>
			<title code="0x0a">MU14 : I'LL DESTROY YOUR MIND</title>
			<title code="0x0c">MU22 : DANCE DANCE</title>
			<title code="0x03">MU04 : SILENT CEMETERY</title>
			<title code="0x10">MUBA : MYSTERIOUS CHAPEL</title>
			<title code="0x04">MU06 : DEAD END</title>
			<title code="0x0e">MUB2 : RHYTHM OF DARK</title>
			<title code="0x05">MU07 : EARTH HOLE</title>
			<title code="0x13">MUKO : HELL'S STRIKE</title>
			<title code="0x06">MU09 : WATER GATE</title>
			<title code="0x07">MU10 : RED SUNSET</title>
			<title code="0x14">MUR8 : TOWER OF THE DESTINY</title>
			<title code="0x02">MU03K: CASTLE</title>
			<title code="0x0f">MUB4 : SHOOTING STAR</title>
			<title code="0x08">MU12 : STONE WASHER</title>
			<title code="0x09">MU12B: AN ALTER</title>
			<title code="0x0b">MU16 : FINAL BATTLE</title>
			<title code="0x0d">MU23 : ALL OVER</title>
			<title code="0x10">MUE1 : AS IF IN A DREAM</title>
			<title code="0x11">MUE2 : RISING SUN</title>
			<title code="0x17">MUVM : NEVER GIVE UP</title>
		</titlelist>
	</game>
	<game>
		<name>vZX[J[2 (RST88 MUSIC DISK VOL.12 version)</name>
		<driver type="opna">pc88</driver>
		<driveralias type="pc88">pmd</driveralias>
		<options>
			<option name="use_vrtc" value="0x01"/>
			<option name="mdata_addr" value="0x1000"/>
			<option name="mdata_size" value="0x7000"/>
			<option name="mfile_size" value="0x7000"/>
		</options>
		<romlist archive="rst88v12">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0xbe00">pmd2g</rom>
			<rom type="code" offset="0xdf00">RSTV12.HED</rom>
			<rom type="code" offset="0xe000">EFCDAT.OBJ</rom>
			<rom type="adpcm" offset="0x000f8">RSTV12.001</rom>
			<rom type="adpcm" offset="0x00464">RSTV12.002</rom>
			<rom type="adpcm" offset="0x05c70">RSTV12.004</rom>
			<rom type="adpcm" offset="0x061dc">RSTV12.005</rom>
			<rom type="adpcm" offset="0x0a848">RSTV12.007</rom>
			<rom type="adpcm" offset="0x0e1e4">RSTV12.008</rom>
			<rom type="adpcm" offset="0x11d60">RSTV12.009</rom>
			<rom type="adpcm" offset="0x152ac">RSTV12.014</rom>
			<rom type="adpcm" offset="0x181d8">RSTV12.015</rom>
			<rom type="adpcm" offset="0x1b974">RSTV12.016</rom>
			<rom type="adpcm" offset="0x1fce0">RSTV12.020</rom>
			<rom type="bgm" offset="0x00">P01</rom>
			<rom type="bgm" offset="0x01">P02</rom>
			<rom type="bgm" offset="0x02">P03</rom>
			<rom type="bgm" offset="0x03">P04</rom>
			<rom type="bgm" offset="0x04">P05</rom>
			<rom type="bgm" offset="0x05">P06</rom>
			<rom type="bgm" offset="0x06">P07</rom>
			<rom type="bgm" offset="0x07">P08</rom>
			<rom type="bgm" offset="0x08">P09</rom>
			<rom type="bgm" offset="0x09">P10</rom>
			<rom type="bgm" offset="0x0a">P11</rom>
			<rom type="bgm" offset="0x0b">P12</rom>
			<rom type="bgm" offset="0x0c">P12B</rom>
			<rom type="bgm" offset="0x0d">P13</rom>
			<rom type="bgm" offset="0x0e">P14</rom>
			<rom type="bgm" offset="0x0f">P15</rom>
			<rom type="bgm" offset="0x10">P16</rom>
			<rom type="bgm" offset="0x11">P17</rom>
			<rom type="bgm" offset="0x12">P18</rom>
			<rom type="bgm" offset="0x13">P18B</rom>
			<rom type="bgm" offset="0x14">P19</rom>
			<rom type="bgm" offset="0x15">P20</rom>
			<rom type="bgm" offset="0x16">P21</rom>
			<rom type="bgm" offset="0x17">P22</rom>
			<rom type="bgm" offset="0x18">P23</rom>
			<rom type="bgm" offset="0x19">P24</rom>
			<rom type="bgm" offset="0x1a">P25</rom>
			<rom type="bgm" offset="0x1b">P26</rom>
			<rom type="bgm" offset="0x1c">P27</rom>
			<rom type="bgm" offset="0x1d">P28</rom>
			<rom type="bgm" offset="0x1e">P29</rom>
			<rom type="bgm" offset="0x1f">P30B</rom>
			<rom type="bgm" offset="0x20">P31</rom>
		</romlist>
		<titlelist>
			<title code="0x00">P01 : ̖O̓V[</title>
			<title code="0x01">P02 : OPENING 1</title>
			<title code="0x02">P03 : OPENING 2</title>
			<title code="0x03">P04 : Ce[}Et</title>
			<title code="0x04">P05 : Ce[}E</title>
			<title code="0x05">P06 : Ce[}EH</title>
			<title code="0x06">P07 : Ce[}E~</title>
			<title code="0x07">P08 : Ce[}EaC</title>
			<title code="0x08">P09 : ֖K</title>
			<title code="0x09">P10 : XŔ</title>
			<title code="0x0a">P11 : </title>
			<title code="0x0b">P12 : AoCg</title>
			<title code="0x0c">P12B: AoCg({c)</title>
			<title code="0x0d">P13 : CsƂ׋̂</title>
			<title code="0x0e">P14 : ҏCs</title>
			<title code="0x0f">P15 : x</title>
			<title code="0x10">P16 : lƏo</title>
			<title code="0x11">P17 : 퓬</title>
			<title code="0x12">P18 : C̃oJX</title>
			<title code="0x13">P18B: C̃oJX({c)</title>
			<title code="0x14">P19 : R̃oJX</title>
			<title code="0x15">P20 : x</title>
			<title code="0x16">P21 : W</title>
			<title code="0x17">P22 : </title>
			<title code="0x18">P23 : |</title>
			<title code="0x19">P24 : _Xp[eB[</title>
			<title code="0x1a">P25 : RN[</title>
			<title code="0x1b">P26 : \̉y</title>
			<title code="0x1c">P27 : Cxg1</title>
			<title code="0x1d">P28 : Cxg2</title>
			<title code="0x1e">P29 : Cxg3</title>
			<title code="0x1f">P30B: ENDING 1</title>
			<title code="0x20">P31 : ENDING 2</title>
		</titlelist>
	</game>
